Serial Experiments Lain (PlayStation, 1998)
About the game
Released in Japan on 26 November 1998 by Pioneer LDC, the same year as the anime, and never sold anywhere else. Its official genre was "attachment software", and its makers did not call it a game at all: they called it "Psycho-Stretch-Ware".
What it is
You are handed access to a strange database, the "Life Instinct Function", and piece together the story of Lain Iwakura from the files in it: her diary, recordings of her counseling sessions, notes and videos. There are almost no puzzles. You move around a column of rings, open files in any order, and slowly assemble what happened.
The files belong to Touko Yonera, a young psychiatrist just back from university in America and new at the Tachibana Research Center, who takes on Lain as a patient. Lain hears voices and has nightmares; over the sessions both of them change, and the line between Lain and the network, and between Lain and other Lains, wears thin. The story stands apart from the anime but shares its heroine and its questions, and it explains much of what the series leaves unsaid.
The database
The files sit on two sites, Site A on the first disc and Site B on the second, which opens later. Each site is a stack of levels, and every file is a node:
| Lda | Lain's diary, 237 entries |
|---|---|
| Tda | Touko's diary, 92 entries |
| Cou | counseling sessions, 53 recordings |
| Dia | diagnostic recordings, 48 |
| TaK | single-sentence voice clips, 181 |
| Dc1 | short animated videos, 57, mostly of Lain |
| SSkn | upgrades for the media player, which open restricted files |
| GaTE, P2 | special nodes: gates between levels, parts of a Polytan bear |
Some files only appear after others have been watched, and the player has to be upgraded before the deeper ones will play.
Credits
| Publisher | Pioneer LDC (the copyright line also names SR-12W) |
|---|---|
| Platform | PlayStation, two discs (SLPS-01603, SLPS-01604), Japan only |
| Released | 26 November 1998 |
The staff, as the game itself lists them, in its menu's "lain staff list" (family names first):
| serial experiment brain | ueda yasuyuki ABe yoshitoshi Chiaki J. konaka Nakahara Jyunji |
|---|---|
| CAST | |
| Iwakura lain | Shimizu Kaori |
| Yonera touko | Okamoto Maya |
| Makino | Shibuya Shigeru |
| Kyoko | Mizuno Manabi |
| Kaori | Tsuji Kaori |
| (CAST, no role shown) | Matsuo Takashi Nakamura Daiki Suzuki Takuma Namiki Shinichi Daitou Aki |
| STAFF | |
| Original character design | ABe yoshitoshi |
| Director | Nakahara Jyunji |
| Chief programmer | Takahashi Osamu |
| Programmer | Yamaguchi Yuichi Yamagiwa Kouji |
| Designer | Takai Masahiko |
| Data operator | Ikeda Kouichi |
| Game part scenario by | dango Shimizu Hideko |
| MOVIE | |
| Director & Storyboard | Endo Tetsuya |
| Movie part scenario by | Chiaki J. konaka |
| Character design & Animation director | Haga Hitoshi |
| Art director | Ebisawa Kazuo |
| Color key | Sasaki Natsue |
| Animation checker | Ohtani Kumiko |
| Assistant animation director | SONG SUNG |
| Digital works | SATELIGHT Inc. BUYU |
| Edited by | Seyama Takeshi |
| Production assistant | Sato Takuro |
| Production manager | Yamaguchi Katsumi |
| Animation produced by | TRIANGLE STAFF |
| SOUND | |
| Sound | Kju: |
| Sound director | Tsuruoka Yota |
| Sound design | Kasamatsu Kouji Ishizaki Nono |
| Sound engineer | Hata Shoji |
| Dialogue editor | Nogawa Yasutomo |
| Sound production | Yamada Masayuki (RAKUONSHA) |
| Sound production manager | Sugiyama Yoshimi |
| Executive producer | Hekizono Satoshi Kawamura Akihiro |
| Special thanks | Isobe Ichiro (WAND) Fukura Kei Nakamura Hiroshi (KOU-YU-SHA) Asari Yoshimi (TRIANGLE STAFF) Maki Taro (GENCO) A&G ALL STAFF |
| All directed by | dango@production 2nd |
Source: the game's own staff list (the whole list as the game draws it), read from the disc through the decompilation.
Then and now
On release it drew little attention, and reviews faulted the slow interface, long voice clips and the lack of anything to do. It has since been read very differently: as one of the more serious portrayals of mental illness in a game, and as an early example of the kind of story told through found files that later games such as Her Story made popular. Being Japanese-only and rare, it is also a collector's item; sealed copies sell for thousands.
Fans translated the whole game into English between 2008 and 2014, released the browser recreation lainTSX in 2020 and 2021, and in 2026 finished a complete decompilation that runs it natively on today's computers.
Sources: en.wikipedia.org archived · ja.wikipedia.org archived · Konaka's HK interview archived · 4Gamer, 2018 archived · lain.wiki archived · the game's own node table, for the file counts (see the file index)
How to play
The game needs the original Japanese discs (or your own copies of them) for everything except the browser version. Ways to play, from easiest:
lainTSX in the browser
A fan recreation of the whole game in WebGL, with English subtitles and smoother animation. Nothing to install.
Lain PSX Decompiled Windows, macOS, Linux
The game's original code, recovered as C and running natively, without an emulator, on your own discs. High-resolution rendering, subtitles and dubs, saves that work with emulators, and mods (texture packs, scripts, plugins). This site is built from the same code.
The original PlayStation or an emulator
Play the discs on a PlayStation, or dump them and use an emulator such as DuckStation. English patches for the disc exist; laingame.net keeps track of the translations.
Also worth knowing
| laingame.net archived | The home of the game's fan community: translations, subtitles, tools and news. |
|---|---|
| ReWiReD archived | A full remaster project. |
| Restoration Project archived | Restoring the game's assets. |
| lainass archived | Timed English subtitles for the game. |
More fan projects, translations and preserved sites are on Links, and every file in the game is listed in the file index.
Downloads
The native client from the decompilation. It plays the game from your own discs (or disc images), which it never includes.
| Windows | Lain-windows.zip archived |
|---|---|
| macOS | Lain-macos.zip archived |
| Linux | Lain-linux-x86_64.tar.gz archived |
| Checksums | SHA256SUMS.txt archived · all releases archived |
Translations and subtitles, by the fan projects that made them:
| English script | the 2014 translation (PDF, zip) archived by the psx.lain.pl team |
|---|---|
| Timed subtitles | lainass (.ass files) archived by the laingame.net community |
And this archive's own data, free to reuse with credit to the people named on Credits:
| Every game file | game_files.json: name, site, level, type, info line, keywords, unlock depth |
|---|---|
| Every transcript | lain-game-transcripts.zip: one JSON per file, timed, English and Japanese |